BANGALORE, India, Aug. 30, 2021 /PRNewswire/ -- The Global Comic Book Market is Segmented by Type (Physical Comic Book, Digital Comic Book), by (Application Retail Store, Book Store, Online Sales): Global Opportunity Analysis and Industry Forecast, 2021 - 2027. This report is published on Valuates Reports under the Comics Category.
In 2020, the global Comic Book market size was USD 3865.7 Million and it is expected to reach USD 4840.8 Million by the end of 2027, with a CAGR of 3.3% during 2021-2027.
Major factors driving the growth of the comic books market are:
The ubiquity of comics in today's media is rekindling interest in the comics collectors' market, with certain titles fetching astronomical prices. This scenario is in turn is expected to drive the growth of the comic book market, during the forecast period.
The growing popularity of comic-based films, television series, and videogames has helped to raise awareness of comic book characters beyond the 300,000 or so customers who visit their local comic shop. This in turn is expected to drive the growth of the comic book market.
The comic books market is mostly driven by people's leisure reading and growing interest in graphic novels. They are available in a wide range of genres, including action, drama, science, history, spirituality, and more. Content creators can increase the duration of customer attention to storytelling copy by using enticing photos and artwork drawings.
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TRENDS DRIVING THE GROWTH OF COMIC BOOK MARKET
The comic book market is predicted to rise due to rising customer demand. They are available in a wide range of genres, including action, drama, science, history, spirituality, and more. Content creators can increase the duration of customer attention to storytelling copy by using enticing photos and artwork drawings.
To expand the comic book market, more people must be interested in them. The increasing popularity of comic-based films, and television shows has contributed to increasing public knowledge of comic book characters. It may also increase the number of people willing to pay hundreds or thousands of dollars for a copy, particularly since that particular comic is famously difficult to find in good condition.
Additionally, comics are regularly used by video game companies to promote awareness and engage users with their most recent video game releases. As a result, the expanding video game industry is fueling the comic book industry.
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COMIC BOOK MARKET SHARE ANALYSIS
Based on type, Physical Comic Book is expected to hold the largest comic book market share of about 89.90 % in 2019. This is because comic books are considered to be collectibles and physical comic books are the most sought after by comic book readers.
Based on the application, the Bookstore is expected to hold the largest comic book market share of about 49.01% in 2019.
The comic book market is moderately fragmented, with established studios and brands holding the majority of the market share.
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COMIC BOOK MARKET SEGMENTATION
Comic Book Market Segmentation by Type
- Physical Comic Book
- Digital Comic Book.
Comic Book Market Segment by Application
- Retail Store
- Bookstore
- Online Sales.
Top Companies in the Comic Book Market
- Image Comics
- IDW Publishing
- Boom! Studios
- Shueisha
- Shogakukan
- Kodansha
- Kadokawa Future Publishing
- Akita Shoten
- Futabasha
- BAMBOO
- Casterman
- Cinebook.
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SIMILAR REPORTS
- The Comic Magazine Market is segmented by Type Weekly Magazine, Semimonthly Magazine, Monthly Magazine, Quarterly Magazine, by Application, Online Sales, Offline Sales and by various regions.
- The Online Comic Reading Platform Market is segmented by Type, Comprehensive Comic, Romantic Comic, Sci-fi Comic, Kid Comic, Action Comic, History Comic, Military Comic, by Application, Personal User, Personal User, Educational User, Enterprise User and by various regions.
- The Comic Books Reading Apps Market is segmented by Type Android Systems, IOS Systems, by Application Commercial Users, Private Uses and by various regions.
- The Webcomic Platform Market is segmented by Type, Original Comic Platform, Reprint Comic Platform, by Application, Child, Adult and by various regions.
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