NEW YORK, Jan. 17, 2023 /PRNewswire/ -- As per Facts and Factors study, The global sports software market size was worth USD 5,829.50 million in 2021 and is estimated to grow to USD 12930.88 million by 2028, with a compound annual growth rate (CAGR) of approximately 14.20% over the forecast period.
Sports Software Market: Overview
Sports software is a specific class of software tools that provide information on a sporting event, whether a professional or recreational one, including visualization, live analysis, prediction, pre-event planning, and post-event analysis. The constant & unabridged integration of sports data from many sources & applications is made possible by sports software packages. These solutions help properly integrate or separate audio and video streams in real-time while giving fans at various sporting events new opportunities. Additionally, the product aids sports teams in gaining a competitive edge and making important managerial, strategic, and marketing choices. The two key factors driving the global sports software market for sports software are the expansion of athletic events and the desire for advanced data integration solutions. Sports leagues, associations, and clubs are implementing tactics made available by improved analytics and effective use of technological tools to handle everyday activities and operations. The sports software business is growing swiftly as the sector becomes increasingly commercialized and cutthroat.
Get a Free Sample Report with All Related Graphs & Charts (with COVID 19 Impact Analysis): https://www.fnfresearch.com/sample/sports-software-market
Our Free Sample Report Includes:
- 2022 Updated Report Introduction, Overview, and In-depth industry analysis
- COVID-19 Pandemic Outbreak Impact Analysis Included
- 227+ Pages Research Report (Inclusion of Updated Research)
- Provide Chapter-wise guidance on Request
- 2022 Updated Regional Analysis with Graphical Representation of Size, Share & Trends
- Includes an Updated List of tables & figures
- Updated Report Includes Top Market Players with their Business Strategy, Sales Volume, and Revenue Analysis
- Facts and Factors methodology
Facts and Factors published the latest report titled "Sports Software Market Size, Share, Growth Analysis Report By Offering (Solution and Services) By Sports Type (Individual Sports and Team Sports), By Deployment Model (Cloud and On-Premises), By Operating System (Mac, Windows, Linux, iOS, and Android), By Pricing Model (Free and Subscription), By Application (Team Management, Event Management & Scheduling, Training Management, Marketing Management, Player Fitness, Scouting Insights, Performance Insights, Payment Solutions, and Recruiting), By End User (Clubs, Leagues, Sports Association, and Coaches), and By Region - Global and Regional Industry Insights, Overview, Comprehensive Analysis, Trends, Statistical Research, Market Intelligence, Historical Data and Forecast 2022 – 2028" into their research database.
Industry Dynamics:
Sports Software Market: Growth Drivers
- An increase in the number of national & international sports events drives the market growth.
The exponential growth of sporting events worldwide is anticipated to drive the global sports software market's expansion in the upcoming years. Additionally, the product is used by sports clubs, stadiums, leagues, and associations, which will propel market expansion throughout the projection period. The demand for sports software will also increase due to its capacity to incorporate various tools, including game schedules, digital payment processing, competition management, fundraising, mass email, team reminders, and tournament management, which will broaden the market's reach over the forecast period. Sports leagues, clubs, and associations are embracing strategies made possible by increased analytics and efficient management of everyday tasks and operations using software tools as the sports business becomes more commercialized and competitive. The market for sports software is expanding quickly.
Sports Software Market: Restraints
- The high cost of game software may hinder the market growth.
The growth of the global sports software market is being hampered by the high cost of game software owing to the IT budgets being very constrained, which impacts the prices of game management software. As a result, game management software vendors are re-evaluating their pricing and delivery models to suit their customers' needs and budgets.
Directly Purchase a Copy of the Report @ https://www.fnfresearch.com/buynow/su/sports-software-market
Global Sports Software Market: Segmentation
- The global sports software market has been segmented into the offering, sports type, deployment type, operating system, pricing model, application, end-user, and region.
Based on offering, the sports software market is segregated into solutions and services. In 2021, the services segment dominated the global market. This is due to the benefits of services such as training schedule management, fitness trackers, and improved fan involvement. As these characteristics, many firms in the sports industry are using sports management software services.
Based on the sports type, the sports software market is segregated into individual and team sports. In 2021, the team sports category dominated the global market. A team sport is any sport in which individuals are grouped into rival teams that compete for victory. This can be accomplished in various ways, including outscoring the opposition squad.
Based on deployment type, the sports software market is segregated into cloud and on-premises. In 2021, the cloud segment dominated the global market. The segment's growth over the forecast period is due to a rise in the use of cloud technology in televisions, smartphones, and computers.
Based on the operating system, the sports software market is segregated into Mac, Windows, Linux, iOS, and Android. In 2021, the Android segment dominated the global sports software market due to increased usage of Android phones.
The pricing model separates the sports software market into free and subscription. In 2021, the subscription segment dominated the global market due to additional benefits provided with the subscription.
Based on application, the sports software market is divided into team management, event management & scheduling, training management, marketing management, player fitness, scouting insights, performance insights, payment solutions, and recruiting. In 2021, the event management and scheduling segment dominated the global sports software market due to the ease with which this software manages tournaments and leagues. However, in the sports software market, the client management category is predicted to develop the most.
Based on end users, the sports software market is segmented into clubs, leagues, sports associations, and coaches. In 2021, the league's segment dominated the global market. The segmental increase is attributable to the widespread usage of sports software for tracking player performance and arranging team matches.
Get More Insight before Buying@: https://www.fnfresearch.com/inquiry/sports-software-market
List of Key Players in Sports Software Market:
- IBM
- Vista Equity Partners Management LLC
- Microsoft
- SquadFusion
- LeagueApps
- Daktronics
- Jonas Club Software
- SAP SE
- Jersey Watch
- Sportlyzer LLC
- Active Network LLC.
- Sports Manager
- F3M
- TeamSideline
- SportEasy SAS.
Key questions answered in this report:
- What are the growth rate forecast and market size for Sports Software Market?
- What are the key driving factors propelling the Sports Software Market forward?
- What are the most important companies in the Sports Software Market Industry?
- What segments does the Sports Software Market cover?
- How can I receive a free copy of the Sports Software Market sample report and company profiles?
Report Scope:
Report Attribute |
Details |
Market size value in 2021 |
USD 5,829.50 Million |
Revenue forecast in 2028 |
USD 12,930.88 Million |
Growth Rate |
CAGR of almost 14.20 % 2022-2028 |
Base Year |
2020 |
Historic Years |
2016 – 2021 |
Forecast Years |
2022 – 2028 |
Segments Covered |
By Type, By Application, By Payload and By Propulsion System |
Forecast Units |
Value (USD Billion), and Volume (Units) |
Quantitative Units |
Revenue in USD million/billion and CAGR from 2022 to 2028 |
Regions Covered |
North America, Europe, Asia Pacific, Latin America, and Middle East & Africa, and Rest of World |
Countries Covered |
U.S., Canada, Mexico, U.K., Germany, France, Italy, Spain, China, India, Japan, South Korea, Brazil, Argentina, GCC Countries, and South Africa, among others |
Companies Covered |
IBM, Vista Equity Partners Management LLC, Microsoft, SquadFusion, LeagueApps, Daktronics, Jonas Club Software, SAP SE, Jersey Watch, Sportlyzer LLC, Active Network LLC., Sports Manager, F3M, TeamSideline, SportEasy SAS., and Others |
Report Coverage |
Market growth drivers, restraints, opportunities, Porter's five forces analysis, PEST analysis, value chain analysis, regulatory landscape, market attractiveness analysis by segments and region, company market share analysis, and COVID-19 impact analysis. |
Customization Scope |
Avail of customized purchase options to meet your exact research needs. https://www.fnfresearch.com/customization/sports-software-market |
Free Brochure: https://www.fnfresearch.com/ask-to-analyst/sports-software-market
Recent Developments
- August 2020: To build a new mobile payments app that gives back while you spend, Stack Sports and TapNPay+ announced their alliance. Following Covid-19, this cooperation has been made public to make payments easier.
Regional Dominance:
- North America dominated the sports software market in 2021.
In 2021, North America dominated the global sports software market due to the rising internet usage and a shift away from regional, remote infrastructure and toward cloud-based services. Technological developments in sports leagues, facilities, and clubs will likely drive the North American sports software market to new heights. The region's market is rising due to the increased usage of sports software in ticket sales and athlete endorsement activities. Aside from that, the region's market demand would be driven by the widespread need to increase the performance of sports clubs, sports groups, and sports leagues.
Global Sports Software Market is segmented as follows:
Sports Software Market: By Offering Outlook (2022-2028)
- Solution
- Services
Sports Software Market: By Sports Type Outlook (2022-2028)
- Individual Sports
- Team Sports
Sports Software Market: By Deployment Model Outlook (2022-2028)
- Cloud
- On-Premises
Sports Software Market: By Operating System Outlook (2022-2028)
- Mac
- Windows
- Linux
- iOS
- Android
Sports Software Market: By Pricing Model Outlook (2022-2028)
- Free
- Subscription
Sports Software Market: By Application Outlook (2022-2028)
- Team Management
- Event Management and Scheduling
- Training Management
- Marketing Management
- Player Fitness
- Scouting Insights, Performance Insights
- Payment Solutions
- Recruiting
Sports Software Market: By End User Outlook (2022-2028)
- Clubs
- Leagues
- Sports Association
- Coaches
Sports Software Market: By Region Outlook (2022-2028)
North America
- The U.S.
- Canada
Europe
- France
- The UK
- Spain
- Germany
- Italy
- Rest of Europe
Asia Pacific
- China
- Japan
- India
- South Korea
- Southeast Asia
- Rest of Asia Pacific
Latin America
- Brazil
- Mexico
- Rest of Latin America
Middle East & Africa
- GCC
- South Africa
- Rest of Middle East & Africa
Press Release for Sports Software Market: https://www.fnfresearch.com/news/global-sports-software-market
Browse Other Related Research Reports from Facts and Factors
- Arrayed Waveguide Grating (AWG) Market Report 2022 – 2028 : According to Facts and Factors, the global arrayed waveguide grating (AWG) market size was worth around USD 100.18 million in 2021 and is predicted to grow to around USD 234.95 million by 2028 with a compound annual growth rate (CAGR) of roughly 12.95% between 2022 and 2028.
- Construction Bid Management Market Report 2022 – 2028 : According to the report published by Facts Factors, the global construction bid management market size was worth USD 2,351.30 million in 2021 and is estimated to grow to USD 5,939.27 million by 2028, with a compound annual growth rate (CAGR) of approximately 16.70% over the forecast period.
- Cloud Gaming Market Report 2022 – 2028 : According to the report published by Facts Factors, the global cloud gaming market was worth around USD 1,592.40 million in 2021 and is estimated to grow to about USD 13,333.41 million by 2028, with a compound annual growth rate (CAGR) of approximately 42.50% over the forecast period.
Browse through Facts and Factors's coverage of the Global Technology & Media Industry
Follow Us on: LinkedIn | Twitter | Facebook
About Us
Facts and Factors is an obligated company. We create futuristic, cutting-edge, informative reports ranging from industry reports, and company reports to country reports. We provide our clients not only with market statistics unveiled by avowed private publishers and public organizations but also with vogue and newest industry reports along with pre-eminent and niche company profiles. Our database of market research reports comprises a wide variety of reports from cardinal industries. Our database is been updated constantly to fulfill our clients with prompt and direct online access to our database. Keeping in mind the client's needs, we have included expert insights on global industries, products, and market trends in this database. Last but not the least, we make it our duty to ensure the success of clients connected to us—after all—if you do well, a little of the light shines on us.
Contact Us:
Facts and Factors
Tel: +1 347 690-0211
USA/Canada Toll-Free No. +44 2032 894158
Email: sales@fnfresearch.com
Website: https://www.fnfresearch.com/
Logo: https://mma.prnewswire.com/media/1981423/FnF_Research_Logo.jpg
Share this article