Wearable Computing Market 2015-2020 By Application (Fitness And Wellness, Medical And Healthcare, Enterprise And Industrial, Infotainment, And Others) & Technology (Computing, Display, Networking, And Others)
DUBLIN, Sept. 10, 2015 /PRNewswire/ -- Research and Markets (http://www.researchandmarkets.com/research/lkwp9m/wearable) has announced the addition of the "Wearable Computing Market By Application (Fitness And Wellness, Medical And Healthcare, Enterprise And Industrial, Infotainment, And Others), By Technology (Computing, Display, Networking, And Others), & Geography - Global Forecast To 2020" report to their offering.
The global wearable computing market is expected to reach $34.61billion by 2020,at a CAGR of 20.7% between 2015and 2020.
The factors such as, increasing adoption of smartwatches, activity trackers and new product launches are driving the market. The growth of wearable computing market is driven by increasing number of applications and growing investments in the wearable market. This report profiles all the major companies involved in the wearable market such as Apple, Inc. (U.S.), Fitbit, Inc. (U.S.), Pebble Technology Corporation (U.S.), Garmin Ltd. (U.S.), Jawbone (U.S.), LG Corporation (South Korea), Motorola Mobility Holdings, Inc. (U.S.), Sony Corporation (Japan), and Samsung Electronics Co., Ltd. (South Korea) among others.
The wearable computing market has been classified based on application, technology, and geography. In terms of application, the market has been segmented into fitness and wellness, medical and healthcare, enterprise and industrial, infotainment, and others. These applications are further categorized into major products such as, wristbands, smart clothing, foot wear, continuous glucose monitors, drug delivery products, ECG monitors, hand-worn terminals, smartwatches, and augmented realty devices among others. In terms of technology, the market has been segmented into computing, display, networking, and other technologies.
The growth of the market in the APAC region can be attributed to the increasing adoption of these products in multiple application areas.
Key Topics Covered:
1 Introduction
2 Research Methodology
3 Executive Summary
4 Premium Insights
5 Market Overview
6 Industry Trends
7 Wearable Computing Market, By Application
8 Wearable Computing Market, By Technology
9 Geographic Analysis
10 Competitive Landscape
11 Company Profiles
- Adidas Ag - Apple Inc. - Boston Scientific Corporation - Fitbit Inc. - Garmin, Ltd. - Jawbone - LG Electronics, Inc. - Motorola Mobility Holdings, Inc. - Nike, Inc. 15 11.11 Pebble Technology, Corporation - Samsung Electronics Co., Ltd - Sony Corporation - Zephyr Technology Corporation
For more information visit http://www.researchandmarkets.com/research/lkwp9m/wearable
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Laura Wood, +353-1-481-1716, press@researchandmarkets.net
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